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Game Localization

In-Game Language Switching

IMPORTANT

Status: Supported
Minimum Version: IX-Ray Platform 1.3

Overview

Added the ability to change the interface language, subtitles, and game text in real-time without restarting the game. By default, the game starts in Russian.

Language switching is available in two places:

  • Main Menu: Using toggle buttons in the lower part of the screen
  • In Game: Through the menu OptionsGameLanguage
  • Console Command: language

Locale Configuration

Language settings are located in gamedata\configs\localization.ltx.

Main Parameters:

ini
[string_table] ; Main localization settings section
language        = rus ; Active language by default (priority)
languages       = rus, eng ; List of all available languages

Parameter Description:

  • language (Default: rus)

    • Defines the language that will be used when the game starts for the first time
    • Allowed values: rus, eng, and any other added locales as they appear in gamedata\configs\text\
  • languages

    • Contains a complete list of all languages available in the game, separated by commas
    • Languages must be specified as they are named in their folders in gamedata\configs\text\
    • The order of languages in this line corresponds to the order of switching between them in the game menu

Adding a New Language

To add a new language to the game, follow these steps:

1. Prepare Translation Files

  • Place translation files (.xml) in the appropriate folder inside: gamedata\configs\text\LOCALE_NAME\
    • For example, for Polish: gamedata\configs\text\pol\
  • Make sure the files are saved in the correct encoding

2. Add Fonts

  • Select and add font files (.ttf) that support the necessary characters (e.g., Cyrillic, diacritical marks, etc.).
  • Place font files in the folder: gamedata\fonts\LOCALE_NAME\
    • For example: gamedata\fonts\pol\

3. Register the Language in Configuration

  • Add the name of the new locale (exactly as the folder is named in configs\text\) to the languages parameter in localization.ltx.

    Example of adding Polish:

    ini
    [string_table]
    language        = rus
    languages       = rus, eng, pol ; Polish is now available in the menu

Important Notes

  • Changes in localization.ltx take effect after restarting the game.
  • After adding a new language, it will automatically appear in the selection menu and be available for switching.
  • For correct display, make sure that:
    1. Translation files have the correct encoding
    2. Fonts support all necessary characters of the added language
    3. The locale name in the config, text folder, and font folder are identical

See Also

  1. Working with fonts in IX-Ray
  2. File encodings

Published under the MIT license.