IXR Framework (LUA Framework)
IMPORTANT
Status: Supported
Minimum version: 1.4.0
IXR REGISTRY Module
A dynamic real-time Key *> Value store (a convenient wrapper over a global associative key-value table, for cases where using the callback system is overkill).
- Destroyed on location change.
- Instant data access speed.
- Can store any LUA types, including class references and functors.
- Global scope (pass data between scripts via shared memory, no direct references needed).
- Can be used as a mutex or semaphore for stepwise initialization of complex mechanics where you need to wait for parts to complete.
- Not saved in game saves.
lua
--// Check if a value exists in the registry
HasRegistryValue(key, subkey)
args:
key (string)(required) - main key.
subkey (string)(required) - subkey (nested).
retval: (bool) - does the value exist.
--// Get a value from the registry
GetRegistryValue(key, subkey, def_value)
args:
key (string)(required) - main key.
subkey (string)(required) - subkey.
def_value (mixed)(required) - default value.
retval: (mixed) - value or def_value.
--// Set a value in the registry
SetRegistryValue(key, subkey, value)
args:
key (string)(required) - main key.
subkey (string)(required) - subkey.
value (mixed)(required) - value to set.
retval: (bool) - success.
--// Remove a value from the registry
UnsetRegistryValue(key, subkey)
args:
key (string)(required) - main key.
subkey (string)(required) - subkey.
retval: (bool) - success.Examples:
lua
--// Set a value in the registry
SetRegistryValue("my-key", "my-subkey", 123456)
--// Check if a value exists
if HasRegistryValue("my-key", "my-subkey") then
...
end
--// Get a value from the registry
local value = GetRegistryValue("my-key", "my-subkey", 0)
--// Remove a value from the registry
UnsetRegistryValue("my-key", "my-subkey")