Weather manager
IMPORTANT
Status: Supported until 1.1
Minimal version: 1.0
What’s new
Weather cycles and sections
The modified weather manager introduces a new multi-section flow for weather cycles. When editing the weathers parameter in game_maps_single.ltx, you can set the keyword outdoor instead of a specific cycle/section.
- With
outdoorspecified for a level, weather becomes multi-sectional and follows this structure:
ini
; dynamic_weather_graphs
[level_good] ; “good weather” cycles
[level_bad] ; “bad weather” cycles
[level_transition] ; one-hour transition weather between good/bad cycles
[level_pre_blowout] ; pre-blowout weather, one hour before the blowout
[level_periods_length] ; period lengths for good/bad weather
period_good_length_min = x1
period_good_length_max = y1
period_bad_length_min = x2
period_bad_length_max = y2
; Optional settings
; Per-level blowout behavior:
[level_surge_settings]
surge_state = 1 ; 0Example for trilogy surface levels in outdoor mode:
ini
; game_maps_single.ltx
[zaton]
global_rect = 307.0, 90.0, 717.0, 500.000000
music_tracks = zaton_musics
weathers = outdoor
[jupiter]
global_rect = 68.0, 563.0, 478.0, 973.000000
music_tracks = jupiter_musics
weathers = outdoor
[pripyat]
global_rect = 580.0, 564.0, 954.0, 938.000000
music_tracks = pripyat_musics
weathers = outdoorini
; environment/dynamic_weather_graphs.ltx
; ZATON
[zaton_good]
clear = 1
[zaton_bad]
rain = 0.4
thunder = 0.3
cloudy = 0.3
[zaton_transition]
cloudy = 1
[zaton_pre_blowout]
cloudy = 0.5
thunder = 0.5
[zaton_periods_length]
period_good_length_min = 4
period_good_length_max = 6
period_bad_length_min = 4
period_bad_length_max = 6
[zaton_surge_settings]
surge_state = 1
; JUPITER
[jupiter_good]
clear = 1
[jupiter_bad]
rain = 0.4
thunder = 0.3
cloudy = 0.3
[jupiter_transition]
cloudy = 1
[jupiter_pre_blowout]
cloudy = 0.5
thunder = 0.5
[jupiter_periods_length]
period_good_length_min = 5
period_good_length_max = 8
period_bad_length_min = 3
period_bad_length_max = 4
[jupiter_surge_settings]
surge_state = 1
; PRIPYAT
[pripyat_good]
clear = 1
[pripyat_bad]
rain = 0.4
thunder = 0.3
cloudy = 0.3
[pripyat_transition]
cloudy = 1
[pripyat_pre_blowout]
cloudy = 0.5
thunder = 0.5
[pripyat_periods_length]
period_good_length_min = 3
period_good_length_max = 4
period_bad_length_min = 5
period_bad_length_max = 8
[pripyat_surge_settings]
surge_state = 1Blowout manager
Level registration
Level registration requirements in the blowout manager were reduced. The blowout-forbidden check now uses the indoor keyword in the weather section instead of listing levels in surge_manager; artifact respawn automation works the same way without explicit level registration.
Fixes
- Fixed double-use of the anesthetic
- Fixed red screen inside shelters
- Optimized final blowout stages
- Minor tweaks