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Zones (Bonfires, Anomalies...)

IMPORTANT

Status: Supported
Minimum Version: 1.0

General

  • Volumetric lighting (optional)
ini
volumetric_blowout = true ; Volumetric light (blowout)
volumetric_quality = 1.0  ; Render quality (light/blowout)
volumetric_distance = 1.0 ; Light distance (light/blowout)
volumetric_intensity = 0.7; Light intensity (light/blowout)

Published under the MIT license.